Introduction to Game Programming using Processing - Daniel Cermak-Sassenrath
Introduction to Game Programming using Processing - Daniel Cermak-Sassenrath
- For Designers, Artists, Players, Non-Tech People and Everybody Else
AutorzyDaniel Cermak-Sassenrath
This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers its readers to do basic programming, prototyping, creating games and other highly interactive applications, all from scratch and without any prior programming knowledge.
EAN: 9781032386133
Marka
Symbol
123GXH03527KS
Rok wydania
2024
Strony
350
Oprawa
Miekka
Format
17.8x25.4cm
Język
angielski

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14 dni na łatwy zwrot

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Ocena: /5
Marka
Symbol
123GXH03527KS
Kod producenta
9781032386133
Rok wydania
2024
Strony
350
Oprawa
Miekka
Format
17.8x25.4cm
Język
angielski
Autorzy
Daniel Cermak-Sassenrath

This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers its readers to do basic programming, prototyping, creating games and other highly interactive applications, all from scratch and without any prior programming knowledge.
EAN: 9781032386133
Niepotwierdzona zakupem
Ocena: /5
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